The International Animation Game & Business Conference (IABC)
The IABC 2016 will take the concept of ‘Interactive Entertainment’ as its theme. The content will have three major strands: Trading, Licensing and Co-operation. There will be at least 20 events held across its three-day schedule, including business conferences, fairs, exhibitions, interactive forums and other events. The venue will also provide all the necessary support services, such as administration and legal advice, to the participants in order to create a perfect business cooperation platform designed to facilitate the exchange of information, experience and, of course, trading.
In order to conform to pan-entertainment industry blend trends and grasp the up-to-date industry focus, this year’s IABC will bring together companies involved in television, film, game, new media and other industries in the B2B trading category for the first time. Focusing on the creative frontier, the aim is to bring traditional industry into line with current trends, creating opportunities for cross boundary collision and communication between the animation/game and financial industries.
The IABC has updated its O2O system this year, and can now implement online commercial reservations. In addition, the IABC also provides an IP supermarket, commercial exhibitions, interactive tools and other support mechanisms in order to eliminate industry barriers and facilitate communication. This will offer a better service experience to the participants on-site and help finalize business deals.